Apologies, there was an error in my solution test. Fixed now
i suppose the answer has some problems
Yes, actually you have to get the inverse of the transformation matrix, but here it was forgotten, so that you have to use the given matrix and multiplicate, which brings you actually the wrong solution...
Inner product of two vectors
Clockwise or Counterclockwise
Scoring for oriented dominoes
Check if number exists in vector
Radiation Heat Transfer — View Factors (1)
Relative pose in 2D: problem 1
Create a 3D rotation matrix
Twists in 2D
Determine roll pitch yaw angles from a 3D rotation matrix
Relative pose in 2D: problem 2
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