RoadRunner Scene Builder imports and automatically synthesizes 3D road models from HERE HD Live Map data, TomTom HD Map AVRO format, Apollo HD Map data, and RoadRunner HD Map files. You can visualize and edit the road models in RoadRunner, adding trees, streets, road signs, and other elements to create 3D scenes.
The 3D road models can be exported to OpenDrive®, FBX®, glTF™, OpenFlight, OpenSceneGraph, OBJ, and USD formats. The exported scenes can be used in automated driving simulators and game engines, including CARLA, Vires VTD, NVIDIA DRIVE Sim®, rFpro, Baidu Apollo®, Cognata, Unity®, and Unreal® Engine.
Product Highlights
Build Scenes from HERE HD, TomTom, and Apollo Maps
Automatically build simulation-ready scenes using HERE HD Live Maps, TomTom AVRO and Geo Package files, and Apollo maps from GUI or using gRPC and MATLAB APIs.
Transform Custom HD Maps to Scenes Using RoadRunner HD Map Format
Use RoadRunner HD Map protocol buffers to import custom data into RoadRunner and build scenes. Leverage gRPC and APIs based in MATLAB to edit RoadRunner HD Maps.
Generate RoadRunner Scenes from Recorded Sensor Data
Create virtual scenes or augment existing maps from recorded vehicle data using sensors such as raw camera, lidar, and processed tracklist data.
Examples of Building 3D Scenes Using RoadRunner HD Map
Build Simple Roads Programmatically Using RoadRunner HD Map
Build simple roads using RoadRunner HD Map MATLAB objects and functions.
Build Test Track 3D Scene in RoadRunner Using RoadRunner HD Map
Build scenes of test tracks using Keyhole Markup Language (KML) files containing latitude-longitude coordinates and GeoTIFF files that include elevation.

Build RoadRunner Scene with Intersection and Static Objects Using RoadRunner HD Map
Create RoadRunner HD maps from Keyhole Markup Language (KML) files containing latitude-longitude coordinates of road intersections. Use Roadrunner HD Map data to build 3D scenes containing road intersections and surrounding static objects, such as trees and buildings.
Examples of Building 3D Scenes from Recorded Sensor Data
Generate RoadRunner Scene Using Processed Camera Data and GPS Data
Generate RoadRunner scenes containing add or drop lanes using processed camera images with tracked lane boundaries and GPS waypoints.
Augment Roads with Traffic Signs Extracted from Recorded Camera and Lidar Data
Create virtual scenes from recorded sensor data that represent real-world scenes containing traffic signs. Use these scenes to perform verification of automated driving functionality.
Generate RoadRunner Scene Using Aerial Lidar Data
Generate scenes by extracting trees, buildings, and road elevation information from aerial lidar. Reconstruct road networks using the OpenStreetMap® data.
Product Resources:
RoadRunner Product Family
RoadRunner is an interactive editor that lets you design 3D scenes for simulating and testing automated driving systems. RoadRunner provides tools for setting and configuring traffic signal timing, phases, and vehicle paths at intersections.
RoadRunner
Design 3D scenes for automated driving simulation
RoadRunner Asset Library
Populate RoadRunner scenes with a library of 3D models
RoadRunner Scenario
Create and play back scenarios for automated driving simulation
RoadRunner Scene Builder
Automatically generate 3D road models from HD maps
Learn the basics of designing 3D road scenes for simulating and testing automated driving applications.
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