Create road shapes by specifying curvature, vertical slope, and blends, including cross-sectioning, banking, and crowning.
Design complex intersections featuring merges, splits, and roundabouts.
Road and Surface Markings
Add detailed road surfaces with lane markings, stencils, and custom graphics.
RoadRunner Asset Library
Leverage a library of prebuilt assets that provides hundreds of models, including road and highway signs, traffic signals, road surface markings, trees, barriers, and road textures, such as cracks and oil spills.
Customize Road Signs
Use the integrated road sign editor to combine text and graphics when building custom signs. Create international and region-specific signs with Unicode support.
Complex Road Networks
Generate road networks with lane and intersection connectivity for use in automotive and traffic simulation environments.
Edit signal phases and timing with the integrated signal timeline and interactive viewport controls.
Export scenes created in RoadRunner to industry standard formats, including openDRIVE, FBX, glTF, OpenFlight, OpenSceneGraph, OBJ, and USD. RoadRunner scenes export to a variety of simulators and gaming engines, including CARLA, Vires VTD, NVIDIA DRIVE Sim, Cognata, Metamoto®, LGSVL, Baidu Apollo, Unity, and Unreal Engine.
RoadRunner Product Family
RoadRunner is an interactive editor that lets you design 3D scenes for simulating and testing automated driving systems. RoadRunner provides tools for setting and configuring traffic signal timing, phases, and vehicle paths at intersections.