Info : T is actually a triangulation -list of triangles-, in which each index corresponding to the row index of a vertex in another list -a vertices list-, it is a widely used technique used to store and write triangular meshes in mesh processing. Here below the example is a tetrahedron -4 facets-.
Rotate input square matrix 90 degrees CCW without rot90
Implement a bubble sort technique and output the number of swaps required
Find a common edge
Find edges from a vertex
Query every vertices neighbor indices
Find triangles from edge
Remove duplicated vertices
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