How can I save value of a variable when calling the same function again?

Hello,
I am doing a tictactoe using GUI game and want to show which round is currently playing ex 'Round 1'. This is what I have
round = 0;
if round == 0
set(handles.text6, 'String', 'Round 1')
round = 1;
elseif round == 1
set(handles.text6, 'String', 'Round 2')
round == 2;
elseif round == 2
set(handles.text6, 'String', 'Round 3')
round == 3;
end
the problem is that every time I call the function, round is set to zero so it will always be 'Round 1'. How can I keep the value of round when calling the same function again?
Thank you!

 Accepted Answer

Because in the first line you wrote
round=0
You can declare the variable round as persistent
function -------
persistent round
if isempty(round)
round=0
end
% your code

1 Comment

Thank you so much it worked. I appreciate it.

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Asked:

Jay
on 1 May 2016

Edited:

Jay
on 1 May 2016

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