Making a nested function in within a script for a call back function
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I am learning how to program a GUI programatically. I have a script called plotburst that i need to write a nested function called randomize within. I want to set randomizr as the callback function for my button. I also need to set the postion and apperance of a plotted data point to random values. I'm not sure on how to even start this problem if you could help that would be great.
6 Comments
Walter Roberson
on 12 Nov 2022
Nested functions are permitted within scripts, as long as they are nested within a function.
try_experiment()
function result = try_experiment
shared_variable = 0;
for K = 1 : 5; try_nested(); end
result = shared_variable;
function try_nested
shared_variable = (shared_variable + 1) * 2;
end
end
Jan
on 12 Nov 2022
@Walter Roberson: Thanks for the clarification.
@Amanda: "It is suppose to be a nested function 'randomize' within 'plotBurst'" - So start to write 'plotBurst' t first.
"I need to set the position and appearance of the plotted data point to random values with a reasonable range" - I cannoit guess, what you calle "the plotted data point".
The explanations are too abstract to suggest some specific code. So just a general hint: I think it is easier to read, if the parameters of a uicontrol are set directly. Compare:
my_third_button = uicontrol('style', 'pushbutton');
set(my_third_button, 'units', 'normalized','position', [0.65,0.05,0.3,0.15])
set(my_third_button, 'string', 'Randomize')
set(my_third_button, 'callback', @sayrandomize)
with
my_third_button = uicontrol('style', 'pushbutton', 'string', 'Randomize', ...
'units', 'normalized','position', [0.65, 0.05, 0.3, 0.15], ...
'callback', @sayrandomize);
Simpler code reduces the chance to insert typos and increases the chance to find them.
Answers (1)
Mohsin Zubair
on 11 Nov 2022
Edited: Mohsin Zubair
on 11 Nov 2022
Not sure about the content of your code so can't answer the later part but for 1st part about to create a button and assign a userdefined function as its call back you can do it like this:
f=uifigure;
uibutton(f,"ButtonPushedFcn",@randamize);
You can set position of button using "Position" property in above line.
But for working with GUI I woud suggest use App Designer instead.
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