# How to generate next random number which is +-30% of previous random number

2 views (last 30 days)

Show older comments

Hello, the following code generate random number depend on levels

i want to generate next random number which is +-30% of previous random number

for example i have random number 66 the next random number should be +-30% of 66

how can i do it in matlab

levels=round(rand*10)+2;

RandomNumber= round(rand(1,levels)*998)+2;

##### 3 Comments

### Answers (2)

Walter Roberson
on 7 Mar 2022

You can see from this simulation that it may peak higher than it started, but over the long term it is going to fade to near 0.

current = 1000;

N = 250;

for K = 2 : N

current(K) = current(K-1) + (rand*.6-.3)*current(K-1);

end

plot(current)

##### 3 Comments

Walter Roberson
on 8 Mar 2022

Walter Roberson
on 8 Mar 2022

Suppose we were always generating the extreme values, always multiplying an existing value by 7/10 or by 13/10 . Multiplication is commutative, so to calculate the final result for this (restricted) case, we only need to know how many of each of two possibilities we had. U for up, D for down:

syms U D

assumeAlso(U>=0)

assumeAlso(D>=0)

result = sym(7/10)^D * sym(13/10)^U

which is obviously

7^D*13^U/10^(U+D)

Now for the case where U == D

combine(subs(result, U, D))

and you can see that trends downwards.

solve(result == 1, U)

vpa(ans)

You would need more than 4/3 times as many Up events as Down events just to break even over the long term.

Suppose you got lucky and got 10 "Up" in a row at the start. How many "Down" would be required to get back to the original?

vpa(solve(sym(7/10)^D * sym(13/10)^10 == 1))

Not even 8.

If you are at a Casino and you are given to chance to play this gambling game, you should decline: these are terrible odds, much worse than typical "house odds".

KSSV
on 7 Mar 2022

a = 66 ; % present random number

% generate next random number +-30 of a

% choose the sign randomly

if rand > 0.5

b = 66*30/100 ;

else

b = -66*30/100 ;

end

##### 6 Comments

Rik
on 7 Mar 2022

Let's first try with one number:

a=66;

f=0.30;%fraction: 30%

You can later replace this with the code that determines the value of this first number.

If you want to merge the branches, you need to use rand only once:

rng(1); % generate the same value

x=double(rand<0.5); % this will be 1 or 0

Since the difference is the sign, we must find a way to leave 1 as 1 and convert 0 to -1. Easy enough:

x=x*2; % will be 2 or 0

x=x-1; % will be 1 or -1

Now you can multiply your sign with the percentage:

x=x*f

Next you can multiply that with your initial number to get the delta and add it to the initial number to get the new number.

a+x*a % equivalent to 1*a+x*a=(1+x)*a

All in one line that would be this:

rng(1); % generate the same value

(1+((double(rand<0.5)*2)-1)*f)*a

Now your next step is to generate a number between 0 and 30.

Alternatively you could shorten and simplify this by generating a number between -30 and 30.

Both should be easy now I showed you the idea behind it.

### See Also

### Categories

### Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!