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Pattern2
on 21 Oct 2022
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tiledlayout(1,1,"Padding","none")
nexttile
[x,y] = meshgrid(-10:0.1:10);
z = (sin(y)+cos(x))^2;
contour3(x,y,z,100,"LineWidth",2);
colormap colorcube
view(130,50)
axis off
off