Plot a sine function
46 views (last 30 days)
Show older comments
I am having trouble with entering the following formula into matlab as it is giving me a variety of different error messages. The formula is y = sin(2πt)*sin(2π(20t)). Can anybody advise on this? Thanks.
2 Comments
Image Analyst
on 24 Mar 2019
edward, I presume once you saw the answer below, your 6 hour attempt ended successfully. Write back if it didn't work for you.
Answers (2)
Azzi Abdelmalek
on 16 Sep 2013
Edited: Azzi Abdelmalek
on 16 Sep 2013
t=0:0.01:2;
y = sin(2*pi*t).*sin(2*pi*20*t);
plot(t,y)
0 Comments
Image Analyst
on 17 Sep 2013
Azzi's code should work. I can't imagine what trouble you encountered. Did you use pi instead of the symbol you used here? Did you use * in between terms to do the multiplication?
Anyway, you're making envelopes. If you're interested in having some fun with envelopes, then try this demo where I turn 3 envelopes into a wave file and play and plot the sound. Save as make_wav_file.m and run it.
% Program to create a warbling wave file with variable amplitude and pitch.
function make_wav_file()
% Initialization / clean-up code.
clc; % Clear the command window.
workspace; % Make sure the workspace panel is showing.
format long g;
format compact;
fontSize = 20;
% Create the filename where we will save the waveform.
folder = pwd;
baseFileName = 'Test_Wave.wav';
fullFileName = fullfile(folder, baseFileName);
fprintf('Full File Name = %s\n', fullFileName);
% Set up the time axis:
t = 1:15000;
% Set up the period (pitch, frequency):
T = 13;
T = linspace(25, 8, length(t)); % Pitch changes.
% Create the maximum amplitude:
Amplitude = 32767;
% Add an exponential decay:
Amplitude = Amplitude .* exp(-0.0003*t);
% Add an ocillation on the amplitude:
% Amplitude = Amplitude .* rand(1, length(x)); % Makes a shushing/roaring sound.
Amplitude = Amplitude .* sin(2.*pi.*t./2000); % Decaying pulsing sound.
% Construct the waveform:
y = int16(Amplitude .* sin(2.*pi.*t./T));
% y = abs(int16(Amplitude .* sin(2.*pi.*x./T)));
% Plot the waveform:
plot(t, y, 'b-');
title('Waveform', 'FontSize', fontSize);
xlabel('Time', 'FontSize', fontSize);
ylabel('Y', 'FontSize', fontSize);
grid on;
% Enlarge figure to full screen.
set(gcf, 'units','normalized','outerposition',[0 0 1 1]);
fprintf('Writing file %s...\n', fullFileName);
% Write the waveform to a file:
wavwrite(y, fullFileName);
% Play the sound as many times as the user wants.
playAgain = true;
counter = 1;
while playAgain
% Play the sound that we just created.
fprintf('Playing file %s %d times...\n', fullFileName, counter);
PlaySoundFile(folder, baseFileName);
% Ask user if they want to play the sound again.
promptMessage = sprintf('You have played the sound %d times.\nDo you want to play the sound again?', counter);
titleBarCaption = 'Continue?';
button = questdlg(promptMessage, titleBarCaption, 'Yes', 'No', 'Yes');
if strcmpi(button, 'No')
playAgain = false;
break;
end
counter = counter + 1;
end
% Alert user that we are done.
message = sprintf('Done playing %s.\n', fullFileName);
fprintf('%s\n', message);
promptMessage = sprintf('Done playing %s.\nClick OK to close the window\nor Cancel to leave it up.', fullFileName);
titleBarCaption = 'Continue?';
button = questdlg(promptMessage, titleBarCaption, 'OK', 'Cancel', 'OK');
if strcmpi(button, 'OK')
close all; % Close down the figure.
end
%================================================================================================
% Play a wav file. You can pass in 'random' and it will pick one at random from the folder to play.
% PlaySoundFile(handles.soundFolder, 'chime.wav');
% PlaySoundFile(handles.soundFolder, 'random');
function PlaySoundFile(soundFolder, baseWavFileName)
global waveFileData;
global Fs; % Wave file information.
try % Read the sound file into MATLAB, and play the audio.
% soundFolder = fullfile(soundFolder, 'Sound Files');
if ~exist(soundFolder, 'dir')
warningMessage = sprintf('Warning: sound folder not found:\n%s', soundFolder);
WarnUser(warningMessage);
return;
end
if strcmpi(baseWavFileName, 'random')
itWorked = false;
tryCount = 1;
while itWorked == false
% Pick a file at random.
filePattern = fullfile(soundFolder, '*.wav');
waveFiles = dir(filePattern);
numberOfFiles = length(waveFiles);
% Get a random number
fileToPlay = randi(numberOfFiles, 1);
baseWavFileName = waveFiles(fileToPlay).name;
fullWavFileName = fullfile(soundFolder, baseWavFileName);
waveFileData = -1;
try
if exist(fullWavFileName, 'file')
[waveFileData, Fs, nbits, readinfo] = wavread(fullWavFileName);
sound(waveFileData, Fs);
% soundsc(y,Fs,bits,range);
else
warningMessage = sprintf('Warning: sound file not found:\n%s', fullWavFileName);
WarnUser(warningMessage);
end
% It worked. It played because the audio format was OK.
itWorked = true;
catch
% Increment the try count and try again to find a file that plays.
tryCount = tryCount + 1;
if tryCount >= numberOfFiles
break;
end
end
end % of while()
else
% baseWavFileName = 'Chime.wav';
fullWavFileName = fullfile(soundFolder, baseWavFileName);
waveFileData = -1;
if exist(fullWavFileName, 'file')
[waveFileData, Fs, nbits, readinfo] = wavread(fullWavFileName);
sound(waveFileData, Fs);
% soundsc(y,Fs,bits,range);
else
warningMessage = sprintf('Warning: sound file not found:\n%s', fullWavFileName);
WarnUser(warningMessage);
end
end
catch ME
if strfind(ME.message, '#85')
% Unrecognized format. Play chime instead.
fprintf('Error in PlaySoundFile(): %s.\nUnrecognized sound format in file:\n\n%s\n', ME.message, fullWavFileName);
baseWavFileName = 'Chime.wav';
fullWavFileName = fullfile(soundFolder, baseWavFileName);
waveFileData = -1;
if exist(fullWavFileName, 'file')
[waveFileData, Fs, nbits, readinfo] = wavread(fullWavFileName);
sound(waveFileData, Fs);
% soundsc(y,Fs,bits,range);
end
end
errorMessage = sprintf('Error in PlaySoundFile().\nThe error reported by MATLAB is:\n\n%s', ME.message);
fprintf('%s\n', errorMessage);
WarnUser(errorMessage);
end
return; % from PlaySoundFile
0 Comments
See Also
Categories
Find more on AI for Audio in Help Center and File Exchange
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!