Generating a new pushbutton on button press

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Hi,
I am attempting to create a basic multiple choice RPG using guide. To get round using multiple GUIs, i thought a good way of doing this would be on buttonpress. creating an almost identical button in the same place as the old one, how would one go about attempting this?

Accepted Answer

Jan
Jan on 28 Dec 2018
Edited: Jan on 28 Dec 2018
While I do not know, what a "mutliple choice RPG" is, and " doing this would be on buttonpress" is not clear also, modifying a button is easy:
figure;
handles.ButtonH = uicontrol('Style', 'PushButton', 'String', 'Text 1');
pause(1);
handles.ButtonH.String = 'Text 2';
pause(2)
handles.ButtonH.String = 'Text 3';
... etc.
So simply modify the property you want to change. If you have a different number of buttons, you can hide a button by setting its property 'Visible' to 'off' also.

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