how to color code a vector field based on the vector direction?
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Hello I want to color code a 3D vector field based on the vectors direction and not their magnitude. I appreciate for any help.
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Answers (2)
  Gautam
 on 23 Oct 2024
        Hello @Masih Jorat
You can map the direction to colors using a colormap and use the direction cosines or angles to determine the color.
Here's a sample code
% Define a grid
[x, y, z] = meshgrid(linspace(-5, 5, 10), linspace(-5, 5, 10), linspace(-5, 5, 10));
% Define the vector field
Vx = -y;
Vy = x;
Vz = zeros(size(z));
% Calculate the direction angle
theta = atan2(Vy, Vx);
% Normalize the angle to [0, 1] for colormap
theta_normalized = (theta - min(theta(:))) / (max(theta(:)) - min(theta(:)));
cmap = hsv;
figure;
hold on;
% Plot each vector with color corresponding to its direction
for i = 1:numel(x)
    % Determine color index
    color_idx = round(theta_normalized(i) * (size(cmap, 1) - 1)) + 1;
    % Plot vector
    quiver3(x(i), y(i), z(i), Vx(i), Vy(i), Vz(i), 'Color', cmap(color_idx, :), 'AutoScale', 'on');
end
% Set colorbar and colormap
colormap(cmap);
colorbar;
xlabel('X');
ylabel('Y');
zlabel('Z');
axis equal;
hold off;

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