Linear Interpolation code without using interp1
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I need to write a code that does linear interpolation. (without using interp1) My function has 3 inputs (n,x,n2). Vector n contains the sample points, and x contains the corresponding values, x(n). Vector n2 contains the coordinates of the query points. My code is this:
function ynew = interpolate(n,x,n2)
for i = 1:length(n2)
for j = 1:length(n)-1
if n2(i) >= n(j) & n2(i) <= n(j+1)
ynew(i) = x(j) + (x(j+1)-x(j))/(n(j+1)-n(j)) * (n2(i)-n(j));
end
end
end
end
The problem is that it is much slower than interp1(n,x,n2,'linear'). How can I write a code that works faster?
1 Comment
Matt J
on 5 Oct 2023
What is the purpose of rewriting interp1? If it is a homework exercise, I don't think speed is supposed to matter.
Answers (3)
Torsten
on 5 Oct 2023
Edited: Torsten
on 5 Oct 2023
How can I write a code that works faster?
Allocate ynew = zeros(size(n2)) at the beginning of your code.
Check whether n is monotonically ordered.
Check whether min(n) <= n2 <= max(n).
After you have implemented these three points and you want to speed up your code, edit and understand interp1.
(Means: you shouldn't expect your code to be as fast as a professional code. What you've done on your own is not that bad).
2 Comments
Torsten
on 5 Oct 2023
Most probably, interp1.m is only a driver function for the user. The real algorithmic implementation of the interpolation algorithm is hidden in this internal function.
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