While loop not breaking even though condition is met.
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Christoffer Sørensen
on 11 Nov 2022
Commented: Christoffer Sørensen
on 21 Nov 2022
I have an issue where my while loop continues to run even though my if statement, containing a break, inside the loop is met. I have tested this by displaying strings. It does print 'moving stage' when a push the button as well as 'stop stage' when i push it again. The flags I have defined changes between 1 or 0 depending on a button i push in a GUI. How can I terminate my loop?
function Standa_cmd(Stage_functions_settings)
while 1
pause(1)
disp('moving stage')
flag = Stage_functions_settings.move_x; % This struct field changes value between 1 or 0 depending on the button push in the gui
if(flag == 0)
disp('stop stage')
break
end
end
end
Accepted Answer
Bruno Luong
on 11 Nov 2022
Edited: Bruno Luong
on 11 Nov 2022
Just guessing; Might be it breaks but your function is entered again or there are many instances of function in queue, log more
function Standa_cmd(Stage_functions_settings)
disp('Standa_cmd is called')
while 1
pause(1)
disp('moving stage')
flag = Stage_functions_settings.move_x; % This struct field changes value between 1 or 0 depending on the button push in the gui
if(flag == 0)
disp('stop stage')
break
end
end
disp('I''m out of the loop and about to quit the function')
end
More Answers (1)
Image Analyst
on 11 Nov 2022
I think the pushbutton does not set the flag. I've seen this in GUIDE and this is why I use checkboxes instead of a push button. Then simply check the value of the checkbox inside your while loop.
Nonetheless it is possible to use a push button. See attached little demo.
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