(Simscape multibody) Is there any way to use a specific angle as a input for revolute joint?
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I want to use constant value of angle as a input for revolute jont. How can I do this?
I don't want zero motion. I want continous motion.
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J Chen
on 5 Aug 2022
Set the Actuation tab as follows: Torque - Automatically computed, Motion - Provided by Input. You also need Simulink-PS Converter block if you want to use Simulink Source blocks. Rember to set the Filtering and derivatives to 2 in the Input Handling tab of the Simulink-PS Converter block.
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