addComponent
Class: simscape.multibody.Multibody
Namespace: simscape.multibody
Description
addComponent(
adds a component object, mb
,componentName
,C
)C
, to the top level of the simscape.multibody.Multibody
object, mb
. Use the
componentName
argument to specify the name of the new component
object in the mb
object.
Note that the addComponent
method adds only a copy of a component
object to a Multibody
object, and any subsequent changes to the original
component object do not affect the copy. Therefore, you must completely configure a
component object before adding the object to a Multibody
object.
By default, the newly added component object does not connect to other objects in the
Multibody
object. See addConnector
, connect
, and connectVia
to learn
how to connect component objects in a Multibody
object.
Input Arguments
Version History
Introduced in R2022a