rigidBodyTreeImportInfo
R2026bObject for storing rigidBodyTree import information
Description
The rigidBodyTreeImportInfo object is created by the importrobot function when converting a Simulink® model using Simscape™
Multibody™ components. Get import information for specific bodies, joints, or blocks using
the object functions. Changes to the Simulink model are not reflected in this object after initially calling importrobot.
Creation
[
imports a Simscape
Multibody model and returns an equivalent robot,importInfo] = importrobot(model)rigidBodyTree object, robot, and info about the import in
importInfo. Only fixed, prismatic, revolute, and floating joints are
supported in the output rigidBodyTree object.
If you are importing a model that uses other joint types, constraint blocks, or variable inertias, use the Simscape Multibody Model Import name-value pairs to disable errors.
Note
To derive the joint names in the imported rigidBodyTree from the
original Simscape
Multibody joint block names, set the UseMultibodyJointBlockNames
name-value argument to true when calling importrobot.
Properties
Object Functions
bodyInfo | Import information for body |
bodyInfoFromBlocks | Import information for block name |
bodyInfoFromJoint | Import information for given joint name |
showdetails | Display details of imported robot |