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Build Light in Unreal Editor

Follow these steps to build light in the Unreal® Editor. You can also use the AutoVrtlEnv project lighting in a custom scene.

  1. In the editor, under Build, select Lighting Quality > Production to rebuild production quality maps. Rebuilding complex maps can be time-intensive.

    Unreal Engine build lighting quality production options

  2. Select Build Lighting Only or Build All Levels to build the game. Production-quality lighting takes the a long time to build.

Use AutoVrtlEnv Project Lighting in Custom Scene

To use the lighting that comes installed with the AutoVrtlEnv project in Aerospace Blockset™ Interface for Unreal Engine® Projects, follow these steps.

  1. On the World Settings tab, clear Force no precomputed lighting.

    Unreal Editor World Settings tab

    Tip

    To display the World Settings tab, click Settings and select World Settings.

    Unreal Editor World Settings tab

  2. Under Build, select Lighting Quality > Production to rebuild the maps with production quality. Rebuilding complex maps can be time-intensive.

    Unreal Editor Build menu

See Also

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