Linear Blend Skinning
I wrote this code to help with some research Im doing but figured it might be useful for others. It hasnt been tested on any other data apart from the sample.
I have slightly adapted the great BVH loader from here:https://github.com/wspr/bvh-matlab
It includes a py script for extracting the weights and mesh of a skinned armature from Blender. It assumes the armature animation has been saved as a BVH file in Blender.
Cite As
Aaron Wetzler (2025). Linear Blend Skinning (https://www.mathworks.com/matlabcentral/fileexchange/43039-linear-blend-skinning), MATLAB Central File Exchange. Retrieved .
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- MATLAB > Graphics > 2-D and 3-D Plots > Surfaces, Volumes, and Polygons >
- MATLAB > External Language Interfaces > Python with MATLAB > Call Python from MATLAB >
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