lookup table editor in custom library block?

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I've made several library subsystems that contain lookup tables (LUTs), and I'd like to be able to edit the lookup table data from the mask of the library block using the Lookup Table Editor. Is there a way to do this? In my models, the mask has edit paramters for 2 breakpoint vectors and a 2d table that populate the same parameters in the LUT in the subsystem, but in the mask they're just unformatted text. It'd be super slick if I could edit these in the mask using the lookup table editor.
Thanks!

Answers (1)

André Mercier
André Mercier on 8 Dec 2020
Dear Chad
Have you found the information? If so, please answer your own question.
I have exactly the same need: in my model, I have multiple lookup tables dispersed in many blocks and would like to change them if necessary at the same location using the "Lookup table Editor". The best location seems to be under my subsystem mask, but I do not know how ...
Is it possible to used a callback in my subsystem mask to call this "Lookup table Editor" ?
Thanks

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