GPU memory fragmentation
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I have been running GPU code on 480 and 580 GTX cards in R2011b for a while and I keep hitting memory fragmentation problems. Either from straigtforward gpuArray routines (conv2, boolean comparisons, repmat multiplication, etc) of from simple CUDA kernels that should not require much memory at all.
I got in the habit of clearing loop variables defined on the GPU before every iteration, as they seem to creep up in the memory footprint without changing the actual array size or type, but aside from that I don't know any good way to avoid running into the fragmentation thing. Any tips or secret defrag commands?
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Image Analyst
on 13 Apr 2012
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