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gui coded with uifigure

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Alain Barraud
Alain Barraud on 17 Jun 2024
Edited: Mario Malic on 28 Jun 2024 at 9:53
Hi every body,
I have coded a moderatly complex gui first within a standard figure and a second version within a uifigure. As usually observed the second version is very very slow compared against the first one. This is not my problem. To obtain a correct gui I must execute ma code in debug mode step by step. Otherwise, the gui is very strange as if each graphic object was not finished before the next one begins to be buit. I have tried to add pause, drawnow, drownow limiterate, uifigure visible off until the last command... Nothing works.
Any idea to find a workaround?
Thank a lot
  17 Comments
Alain Barraud
Alain Barraud on 27 Jun 2024 at 14:55
yes!! see included file
Mario Malic
Mario Malic on 28 Jun 2024 at 9:52
Edited: Mario Malic on 28 Jun 2024 at 9:53
Alright, I have encountered this issue. I think what helps is, if you resize the figure, and it will update the layout.
I don't know the reason why this would happen.

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