Calculating the number of pixels inside a freehand region.
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I have a binary image, what I want to do is select a freehand region and then find out the total number of white and black pixels inside that region.
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Image Analyst
on 1 Jul 2014
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This is exactly what my freehand drawing demo does. See attached.
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Image Analyst
on 1 Jul 2014
Post your image and tell me what you're tracing around. If you have a pure black and pure white image rather than gray scale, you'll have to multiply the mask by your image before summing so that you'll get only the few pure black and pure white pixels in the freehand mask area rather than counting the total number of pixels in the area.
Image Analyst
on 25 Apr 2022
See my demo to get the coordinates of the hand-drawn shape. Let's call them x, y, so first create a mask with poly2mask, then use nnz()
[imageRows, imageColumns = size(originalBinaryImage);
insideShape = poly2mask(x, y, imageRows, imageColumns);
newMask = originalBinaryImage & insideShape;
pixelCount = nnz(newMask)
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