sceneCopy = copy(scene)
creates a deep copy of a uavScenario object. The copy has the same
properties as the original with the exception of properties that store simulation states
such as CurrentTime.
sceneCopy — Deep copy of UAV scenario uavScenario object
Deep copy of the UAV scenario, returned as a uavScenario
object. The object is of the same object type, has the same properties, and contains the
same platforms, sensors, and meshes as the object specified to
scene. The copy function does not copy
simulation states such as CurrentTime from
scene.
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