simscape.multibody.SphericalPrimitiveActuationTorque Class
Namespace: simscape.multibody
Description
Use an object of the simscape.multibody.SphericalPrimitiveActuationTorque
class to construct an actuation torque to apply to a spherical joint primitive.
Class Attributes
Sealed | true |
ConstructOnLoad | true |
RestrictsSubclassing | true |
For information on class attributes, see Class Attributes.
Creation
Description
constructs an actuation torque of torque
= simscape.multibody.SphericalPrimitiveActuationTorque[0 0 0]
N*m
.
constructs an actuation torque with the specified value. torque
= simscape.multibody.SphericalPrimitiveActuationTorque(value
)value
must
be a simscape.Value
object that represents a 3-by-1 or 1-by-3 array with
a unit of torque. The torque is applied between the base and follower frames and resolved
in the follower frame.
Examples
Version History
Introduced in R2024a