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transform

Class: simscape.multibody.Rotation
Package: simscape.multibody

Transform 3-by-N matrix by specified rotation

Description

xv = transform(R,v) transforms the value, v, by a specified rotation, R.

Input Arguments

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Rotation, specified as an object of a subclass of the simscape.multibody.Rotation class.

Value, specified as either a 3-by-N matrix or a simscape.Value object that represents a 3-by-N matrix with an arbitrary unit, where N is a positive integer.

Output Arguments

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Transformed value, returned as either a 3-by-N matrix or a simscape.Value object that represents a matrix. This value has the same format as the value of v argument.

Attributes

Accesspublic

To learn about attributes of methods, see Method Attributes.

Version History

Introduced in R2022a