ssSetInputPortOverWritable
Specify whether one of an S-function's input ports can be overwritten by one of its output ports
Syntax
void ssSetInputPortOverWritable(SimStruct *S, int_T port, int_T isOverwritable)
Arguments
S
SimStruct that represents an S-Function block.
port
Index of the input port whose overwritability is being set.
isOverwritable
Value specifying whether
port
is overwritable.
Description
Use in mdlInitializeSizes
(after
ssSetNumInputPorts
) to specify whether
port
is overwritable by one of the S-function's output ports.
The Simulink® engine uses this setting as one criterion in determining whether one
of the output ports of this S-function can share memory with
port
. If isOverwritable=1
and the other
criteria are satisfied, the engine allocates a common block of memory for the input
port and one of the S-function's output ports, thus reducing simulation memory
requirements. The default is isOverwritable=0
, which means that
port
cannot share memory with any of the S-function's output
ports.
Note
If you set an input port to be overwritable, you must also specify that the
input port and at least one of the S-function's output ports are reusable. Use
ssSetInputPortOptimOpts
and
ssSetOutputPortOptimOpts
to do this.
Languages
C, C++
Examples
See the S-function sfun_multirate.c
used in sfcndemo_sfun_multirate
and the S-function sdotproduct.c
used in sfcndemo_sdotproduct
.
See Also
ssSetNumInputPorts
, ssSetInputPortOptimOpts, ssSetOutputPortOptimOpts, ssGetInputPortBufferDstPort
Version History
Introduced before R2006a