Construct telescoping joint
Use an object of the
simscape.multibody.TelescoptingJoing class to
construct a telescoping joint. The object models a transformation between the follower frame
with respect to the base frame. The transformation includes an unconstrained 3-D rotation,
followed by a translation along the z-axis of the follower frame
generated after the rotation.
For information on class attributes, see Class Attributes.
constructs a telescoping joint with default values.
tj = simscape.multibody.TelescopingJoint
S — Spherical primitive
Spherical primitive, returned as a
simscape.multibody.SphericalPrimitive object. The spherical joint primitive
corresponds to an unconstrained 3-D rotation of the follower frame with respect to the
Pz — Prismatic primitive along z-axis
Prismatic primitive along the z-axis of the follower frame,
returned as a
simscape.multibody.PrismaticPrimitive object. The prismatic primitive
corresponds to the translation of the follower frame with respect to the base frame
along the z-axis of the follower frame generated after the